""" .. moduleauthor:: Stephen Raymond Ferg .. default-domain:: py .. highlight:: python Version |release| ABOUT EASYGUI ============= EasyGui provides an easy-to-use interface for simple GUI interaction with a user. It does not require the programmer to know anything about tkinter, frames, widgets, callbacks or lambda. All GUI interactions are invoked by simple function calls that return results. .. warning:: Using EasyGui with IDLE You may encounter problems using IDLE to run programs that use EasyGui. Try it and find out. EasyGui is a collection of Tkinter routines that run their own event loops. IDLE is also a Tkinter application, with its own event loop. The two may conflict, with unpredictable results. If you find that you have problems, try running your EasyGui program outside of IDLE. .. note:: EasyGui requires Tk release 8.0 or greater. LICENSE INFORMATION =================== EasyGui version |version| Copyright (c) 2014, Stephen Raymond Ferg All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ABOUT THE EASYGUI LICENSE ------------------------- | This license is what is generally known as the "modified BSD license", | aka "revised BSD", "new BSD", "3-clause BSD". | See http://www.opensource.org/licenses/bsd-license.php | | This license is GPL-compatible. | See ``_ | See http://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses | | The BSD License is less restrictive than GPL. | It allows software released under the license to be incorporated into proprietary products. | Works based on the software may be released under a proprietary license or as closed source software. | ``_ API === """ eg_version = __doc__.split()[1] __all__ = [ 'ynbox' , 'ccbox' , 'boolbox' , 'indexbox' , 'msgbox' , 'buttonbox' , 'integerbox' , 'multenterbox' , 'enterbox' , 'exceptionbox' , 'choicebox' , 'treebox' , 'codebox' , 'textbox' , 'diropenbox' , 'fileopenbox' , 'filesavebox' , 'passwordbox' , 'multpasswordbox' , 'multchoicebox' , 'abouteasygui' , 'eg_version' , 'egdemo' , 'EgStore' ] import os import sys import string import pickle import traceback import time from itertools import count # -------------------------------------------------- # check python version and take appropriate action # -------------------------------------------------- """ From the python documentation: sys.hexversion contains the version number encoded as a single integer. This is guaranteed to increase with each version, including proper support for non- production releases. For example, to test that the Python interpreter is at least version 1.5.2, use: if sys.hexversion >= 0x010502F0: # use some advanced feature ... else: # use an alternative implementation or warn the user ... """ if sys.hexversion >= 0x020600F0: runningPython26 = True else: runningPython26 = False if sys.hexversion >= 0x030000F0: runningPython3 = True else: runningPython3 = False # Try to import the Python Image Library. If it doesn't exist, only .gif images are supported. try: from PIL import Image as PILImage from PIL import ImageTk as PILImageTk except: pass if runningPython3: from tkinter import * import tkinter.ttk as ttk # kevin import tkinter.filedialog as tk_FileDialog from io import StringIO else: from Tkinter import * import tkFileDialog as tk_FileDialog from StringIO import StringIO # Set up basestring appropriately if runningPython3: basestring = str def write(*args): args = [str(arg) for arg in args] args = " ".join(args) sys.stdout.write(args) def writeln(*args): write(*args) sys.stdout.write("\n") if TkVersion < 8.0: stars = "*" * 75 writeln("""\n\n\n""" + stars + """ You are running Tk version: """ + str(TkVersion) + """ You must be using Tk version 8.0 or greater to use EasyGui. Terminating. """ + stars + """\n\n\n""") sys.exit(0) rootWindowPosition = "+300+200" PROPORTIONAL_FONT_FAMILY = ("Courier") MONOSPACE_FONT_FAMILY = ("Courier") PROPORTIONAL_FONT_SIZE = 20 MONOSPACE_FONT_SIZE = 9 # a little smaller, because it it more legible at a smaller size TEXT_ENTRY_FONT_SIZE = 12 # a little larger makes it easier to see STANDARD_SELECTION_EVENTS = ["Return", "Button-1", "space"] # Initialize some global variables that will be reset later __choiceboxMultipleSelect = None __replyButtonText = None __choiceboxResults = None __firstWidget = None __enterboxText = None __enterboxDefaultText = "" __multenterboxText = "" choiceboxChoices = None choiceboxWidget = None entryWidget = None boxRoot = None animate_frames = [] def addframes(animate_name): animate_frames.clear() if isinstance(animate_name, str): im = PILImage.open(animate_name) animate_loc = 0 try: for i in count(1): animate_frames.append(PILImageTk.PhotoImage(im.copy())) im.seek(i) except EOFError: pass def animateupdate(root, label, ind, loop=False): try: animate_delay = im.info['duration'] except: animate_delay = 100 if len(animate_frames) == 0: return elif len(animate_frames) == 1: label.config(image=animate_frames[0]) else: frame = animate_frames[ind] ind += 1 if ind>len(animate_frames)-1: #With this condition it will play gif infinitely if not loop: return ind = 0 label.configure(image=frame) root.after(50, animateupdate, root, label, ind, loop) #------------------------------------------------------------------- # various boxes built on top of the basic buttonbox #----------------------------------------------------------------------- #----------------------------------------------------------------------- # ynbox #----------------------------------------------------------------------- def ynbox(msg="Shall I continue?" , title=" " , choices=("[]Yes", "[]No") , image=None , default_choice='[]Yes' , cancel_choice='[]No'): """ Display a msgbox with choices of Yes and No. The returned value is calculated this way:: if the first choice ("Yes") is chosen, or if the dialog is cancelled: return True else: return False If invoked without a msg argument, displays a generic request for a confirmation that the user wishes to continue. So it can be used this way:: if ynbox(): pass # continue else: sys.exit(0) # exit the program :param msg: the msg to be displayed :type msg: str :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :param str image: Filename of image to display :param str default_choice: The choice you want highlighted when the gui appears :param str cancel_choice: If the user presses the 'X' close, which button should be pressed :return: True if 'Yes' or dialog is cancelled, False if 'No' """ return boolbox(msg=msg, title=title, choices=choices, image=image, default_choice=default_choice, cancel_choice=cancel_choice) #----------------------------------------------------------------------- # ccbox #----------------------------------------------------------------------- def ccbox(msg="Shall I continue?" , title=" " , choices=("C[o]ntinue", "C[a]ncel") , image=None , default_choice='Continue' , cancel_choice='Cancel'): """ Display a msgbox with choices of Continue and Cancel. The returned value is calculated this way:: if the first choice ("Continue") is chosen, or if the dialog is cancelled: return True else: return False If invoked without a msg argument, displays a generic request for a confirmation that the user wishes to continue. So it can be used this way:: if ccbox(): pass # continue else: sys.exit(0) # exit the program :param str msg: the msg to be displayed :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :param str image: Filename of image to display :param str default_choice: The choice you want highlighted when the gui appears :param str cancel_choice: If the user presses the 'X' close, which button should be pressed :return: True if 'Continue' or dialog is cancelled, False if 'Cancel' """ return boolbox(msg=msg, title=title, choices=choices, image=image, default_choice=default_choice, cancel_choice=cancel_choice) #----------------------------------------------------------------------- # boolbox #----------------------------------------------------------------------- def boolbox(msg="Shall I continue?" , title=" " , choices=("[Y]es", "[N]o") , image=None , default_choice='Yes' , cancel_choice='No'): """ Display a boolean msgbox. The returned value is calculated this way:: if the first choice is chosen, or if the dialog is cancelled: returns True else: returns False :param str msg: the msg to be displayed :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :param str image: Filename of image to display :param str default_choice: The choice you want highlighted when the gui appears :param str cancel_choice: If the user presses the 'X' close, which button should be pressed :return: True if first button pressed or dialog is cancelled, False if second button is pressed """ if len(choices) != 2: raise AssertionError('boolbox takes exactly 2 choices! Consider using indexbox instead') reply = buttonbox(msg=msg, title=title, choices=choices, image=image, default_choice=default_choice, cancel_choice=cancel_choice) if reply == choices[0]: return True else: return False #----------------------------------------------------------------------- # indexbox #----------------------------------------------------------------------- def indexbox(msg="Shall I continue?" , title=" " , choices=("Yes", "No") , image=None , default_choice='Yes' , cancel_choice='No'): """ Display a buttonbox with the specified choices. :param str msg: the msg to be displayed :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :param str image: Filename of image to display :param str default_choice: The choice you want highlighted when the gui appears :param str cancel_choice: If the user presses the 'X' close, which button should be pressed :return: the index of the choice selected, starting from 0 """ reply = buttonbox(msg=msg, title=title, choices=choices, image=image, default_choice=default_choice, cancel_choice=cancel_choice) if reply is None: return None for i, choice in enumerate(choices): if reply == choice: return i msg = "There is a program logic error in the EasyGui code for indexbox.\nreply={0}, choices={1}".format(reply, choices) raise AssertionError(msg) #----------------------------------------------------------------------- # msgbox #----------------------------------------------------------------------- def msgbox(msg="(Your message goes here)" , title=" " , ok_button="OK" , image=None , image1=None , image2=None , animate1=None , loop1=False , root=None): """ Display a message box :param str msg: the msg to be displayed :param str title: the window title :param str ok_button: text to show in the button :param str image: Filename of image to display :param tk_widget root: Top-level Tk widget :return: the text of the ok_button """ if not isinstance(ok_button, basestring): raise AssertionError("The 'ok_button' argument to msgbox must be a string.") return buttonbox(msg=msg, title=title, choices=[ok_button], image=image, image1=image1, image2=image2, animate1=animate1, loop1=loop1, root=root, default_choice=ok_button, cancel_choice=ok_button) #------------------------------------------------------------------- # buttonbox #------------------------------------------------------------------- def buttonbox(msg="" , title=" " , choices=("Button[1]", "Button[2]", "Button[3]") , image=None , image1=None , image2=None , animate1=None , loop1 = False , root=None , default_choice=None , cancel_choice=None): """ Display a msg, a title, an image, and a set of buttons. The buttons are defined by the members of the choices list. :param str msg: the msg to be displayed :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :param str image: Filename of image to display :param str default_choice: The choice you want highlighted when the gui appears :param str cancel_choice: If the user presses the 'X' close, which button should be pressed :return: the text of the button that the user selected """ global boxRoot, __replyButtonText, buttonsFrame # If default is not specified, select the first button. This matches old behavior. if default_choice is None: default_choice = choices[0] # Initialize __replyButtonText to the first choice. # This is what will be used if the window is closed by the close button. __replyButtonText = choices[0] if root: root.withdraw() boxRoot = Toplevel(master=root) boxRoot.withdraw() else: boxRoot = Tk() boxRoot.withdraw() boxRoot.title(title) boxRoot.iconname('Dialog') boxRoot.geometry(rootWindowPosition) boxRoot.minsize(400, 100) # ------------- define the messageFrame --------------------------------- messageFrame = Frame(master=boxRoot) messageFrame.pack(side=TOP, fill=BOTH) # ------------- define the imageFrame --------------------------------- imageFrame = None if image: tk_Image = None try: tk_Image = __load_tk_image(image) except Exception as inst: print(inst) if tk_Image: imageFrame = Frame(master=boxRoot) imageFrame.pack(side=TOP, fill=BOTH) label = Label(imageFrame, image=tk_Image) label.image = tk_Image # keep a reference! label.pack(side=LEFT, expand=YES, fill=X, padx='1m', pady='1m') if image1: tk_Image1 = None try: tk_Image1 = __load_tk_image(image1) except Exception as inst: print(inst) if tk_Image1: if not imageFrame: imageFrame = Frame(master=boxRoot) imageFrame.pack(side=TOP, fill=BOTH) label1 = Label(imageFrame, image=tk_Image1) label1.image = tk_Image1 # keep a reference! label1.pack(side=LEFT, expand=YES, fill=X, padx='1m', pady='1m') if image2: tk_Image2 = None try: tk_Image2 = __load_tk_image(image2) except Exception as inst: print(inst) if tk_Image2: if not imageFrame: imageFrame = Frame(master=boxRoot) imageFrame.pack(side=TOP, fill=BOTH) label2 = Label(imageFrame, image=tk_Image2) label2.image = tk_Image1 # keep a reference! label2.pack(side=LEFT, expand=YES, fill=X, padx='1m', pady='1m') # ------------- add animation image ------------------------------------- if animate1: addframes(animate1) animatelabel = Label(boxRoot) animatelabel.pack() # ------------- define the buttonsFrame --------------------------------- buttonsFrame = Frame(master=boxRoot) buttonsFrame.pack(side=TOP, fill=BOTH) # -------------------- place the widgets in the frames ----------------------- messageWidget = Message(messageFrame, text=msg, width=400) messageWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) messageWidget.pack(side=TOP, expand=YES, fill=X, padx='3m', pady='3m') __put_buttons_in_buttonframe(choices, default_choice, cancel_choice) # -------------- the action begins ----------- boxRoot.deiconify() if animate1: boxRoot.after(0, animateupdate, boxRoot, animatelabel, 0 , loop1) boxRoot.mainloop() boxRoot.destroy() if root: root.deiconify() return __replyButtonText #------------------------------------------------------------------- # integerbox #------------------------------------------------------------------- def integerbox(msg="" , title=" " , default="" , lowerbound=0 , upperbound=99 , image=None , root=None): """ Show a box in which a user can enter an integer. In addition to arguments for msg and title, this function accepts integer arguments for "default", "lowerbound", and "upperbound". The default argument may be None. When the user enters some text, the text is checked to verify that it can be converted to an integer between the lowerbound and upperbound. If it can be, the integer (not the text) is returned. If it cannot, then an error msg is displayed, and the integerbox is redisplayed. If the user cancels the operation, None is returned. :param str msg: the msg to be displayed :param str title: the window title :param str default: The default value to return :param int lowerbound: The lower-most value allowed :param int upperbound: The upper-most value allowed :param str image: Filename of image to display :param tk_widget root: Top-level Tk widget :return: the integer value entered by the user """ if not msg: msg = "Enter an integer between {0} and {1}".format(lowerbound, upperbound) # Validate the arguments for default, lowerbound and upperbound and convert to integers exception_string = 'integerbox "{0}" must be an integer. It is >{1}< of type {2}' if default: try: default=int(default) except ValueError: raise ValueError(exception_string.format('default', default, type(default))) try: lowerbound=int(lowerbound) except ValueError: raise ValueError(exception_string.format('lowerbound', lowerbound, type(lowerbound))) try: upperbound=int(upperbound) except ValueError: raise ValueError(exception_string.format('upperbound', upperbound, type(upperbound))) while 1: reply = enterbox(msg, title, str(default), image=image, root=root) if reply is None: return None try: reply = int(reply) except: msgbox('The value that you entered:\n\t"{}"\nis not an integer.'.format(reply) , "Error") continue if reply < lowerbound: msgbox('The value that you entered is less than the lower bound of {}.'.format(lowerbound) , "Error") continue if reply > upperbound: msgbox('The value that you entered is greater than the upper bound of {}.'.format(upperbound) , "Error") continue # reply has passed all validation checks. # It is an integer between the specified bounds. return reply #------------------------------------------------------------------- # multenterbox #------------------------------------------------------------------- # TODO RL: Should defaults be list constructors. i think after multiple calls, the value is retained. # TODO RL: Rename/alias to multienterbox? # default should be None and then in the logic create an empty list. def multenterbox(msg="Fill in values for the fields." , title=" " , fields=() , values=()): r""" Show screen with multiple data entry fields. If there are fewer values than names, the list of values is padded with empty strings until the number of values is the same as the number of names. If there are more values than names, the list of values is truncated so that there are as many values as names. Returns a list of the values of the fields, or None if the user cancels the operation. Here is some example code, that shows how values returned from multenterbox can be checked for validity before they are accepted:: msg = "Enter your personal information" title = "Credit Card Application" fieldNames = ["Name","Street Address","City","State","ZipCode"] fieldValues = [] # we start with blanks for the values fieldValues = multenterbox(msg,title, fieldNames) # make sure that none of the fields was left blank while 1: if fieldValues is None: break errmsg = "" for i in range(len(fieldNames)): if fieldValues[i].strip() == "": errmsg += ('"%s" is a required field.\n\n' % fieldNames[i]) if errmsg == "": break # no problems found fieldValues = multenterbox(errmsg, title, fieldNames, fieldValues) writeln("Reply was: %s" % str(fieldValues)) :param str msg: the msg to be displayed. :param str title: the window title :param list fields: a list of fieldnames. :param list values: a list of field values :return: String """ return __multfillablebox(msg, title, fields, values, None) #----------------------------------------------------------------------- # multpasswordbox #----------------------------------------------------------------------- def multpasswordbox(msg="Fill in values for the fields." , title=" " , fields=tuple() , values=tuple()): r""" Same interface as multenterbox. But in multpassword box, the last of the fields is assumed to be a password, and is masked with asterisks. :param str msg: the msg to be displayed. :param str title: the window title :param list fields: a list of fieldnames. :param list values: a list of field values :return: String **Example** Here is some example code, that shows how values returned from multpasswordbox can be checked for validity before they are accepted:: msg = "Enter logon information" title = "Demo of multpasswordbox" fieldNames = ["Server ID", "User ID", "Password"] fieldValues = [] # we start with blanks for the values fieldValues = multpasswordbox(msg,title, fieldNames) # make sure that none of the fields was left blank while 1: if fieldValues is None: break errmsg = "" for i in range(len(fieldNames)): if fieldValues[i].strip() == "": errmsg = errmsg + ('"%s" is a required field.\n\n' % fieldNames[i]) if errmsg == "": break # no problems found fieldValues = multpasswordbox(errmsg, title, fieldNames, fieldValues) writeln("Reply was: %s" % str(fieldValues)) """ return __multfillablebox(msg, title, fields, values, "*") def bindArrows(widget): widget.bind("", tabRight) widget.bind("", tabLeft) widget.bind("", tabRight) widget.bind("", tabLeft) def tabRight(event): boxRoot.event_generate("") def tabLeft(event): boxRoot.event_generate("") #----------------------------------------------------------------------- # __multfillablebox #----------------------------------------------------------------------- def __multfillablebox(msg="Fill in values for the fields." , title=" " , fields=() , values=() , mask=None): global boxRoot, __multenterboxText, __multenterboxDefaultText, cancelButton, entryWidget, okButton choices = ["OK", "Cancel"] if len(fields) == 0: return None fields = list(fields[:]) # convert possible tuples to a list values = list(values[:]) # convert possible tuples to a list #TODO RL: The following seems incorrect when values>fields. Replace below with zip? if len(values) == len(fields): pass elif len(values) > len(fields): fields = fields[0:len(values)] else: while len(values) < len(fields): values.append("") boxRoot = Tk() boxRoot.protocol('WM_DELETE_WINDOW', denyWindowManagerClose) boxRoot.title(title) boxRoot.iconname('Dialog') boxRoot.geometry(rootWindowPosition) boxRoot.bind("", __multenterboxCancel) # -------------------- put subframes in the boxRoot -------------------- messageFrame = Frame(master=boxRoot) messageFrame.pack(side=TOP, fill=BOTH) #-------------------- the msg widget ---------------------------- messageWidget = Message(messageFrame, width="4.5i", text=msg) messageWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) messageWidget.pack(side=RIGHT, expand=1, fill=BOTH, padx='3m', pady='3m') global entryWidgets entryWidgets = list() lastWidgetIndex = len(fields) - 1 for widgetIndex in range(len(fields)): argFieldName = fields[widgetIndex] argFieldValue = values[widgetIndex] entryFrame = Frame(master=boxRoot) entryFrame.pack(side=TOP, fill=BOTH) # --------- entryWidget ---------------------------------------------- labelWidget = Label(entryFrame, text=argFieldName) labelWidget.pack(side=LEFT) entryWidget = Entry(entryFrame, width=40, highlightthickness=2) entryWidgets.append(entryWidget) entryWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, TEXT_ENTRY_FONT_SIZE)) entryWidget.pack(side=RIGHT, padx="3m") bindArrows(entryWidget) entryWidget.bind("", __multenterboxGetText) entryWidget.bind("", __multenterboxCancel) # for the last entryWidget, if this is a multpasswordbox, # show the contents as just asterisks if widgetIndex == lastWidgetIndex: if mask: entryWidgets[widgetIndex].configure(show=mask) # put text into the entryWidget entryWidgets[widgetIndex].insert(0, argFieldValue) widgetIndex += 1 # ------------------ ok button ------------------------------- buttonsFrame = Frame(master=boxRoot) buttonsFrame.pack(side=BOTTOM, fill=BOTH) okButton = Button(buttonsFrame, takefocus=1, text="OK") bindArrows(okButton) okButton.pack(expand=1, side=LEFT, padx='3m', pady='3m', ipadx='2m', ipady='1m') # for the commandButton, bind activation events to the activation event handler commandButton = okButton handler = __multenterboxGetText for selectionEvent in STANDARD_SELECTION_EVENTS: commandButton.bind("<%s>" % selectionEvent, handler) # ------------------ cancel button ------------------------------- cancelButton = Button(buttonsFrame, takefocus=1, text="Cancel") bindArrows(cancelButton) cancelButton.pack(expand=1, side=RIGHT, padx='3m', pady='3m', ipadx='2m', ipady='1m') # for the commandButton, bind activation events to the activation event handler commandButton = cancelButton handler = __multenterboxCancel for selectionEvent in STANDARD_SELECTION_EVENTS: commandButton.bind("<%s>" % selectionEvent, handler) # ------------------- time for action! ----------------- entryWidgets[0].focus_force() # put the focus on the entryWidget boxRoot.mainloop() # run it! # -------- after the run has completed ---------------------------------- boxRoot.destroy() # button_click didn't destroy boxRoot, so we do it now return __multenterboxText #----------------------------------------------------------------------- # __multenterboxGetText #----------------------------------------------------------------------- def __multenterboxGetText(event): global __multenterboxText __multenterboxText = list() for entryWidget in entryWidgets: __multenterboxText.append(entryWidget.get()) boxRoot.quit() def __multenterboxCancel(event): global __multenterboxText __multenterboxText = None boxRoot.quit() #------------------------------------------------------------------- # enterbox #------------------------------------------------------------------- def enterbox(msg="Enter something." , title=" " , default="" , strip=True , image=None , root=None): """ Show a box in which a user can enter some text. You may optionally specify some default text, which will appear in the enterbox when it is displayed. Example:: reply = enterbox(....) if reply: ... else: ... :param str msg: the msg to be displayed. :param str title: the window title :param str default: value returned if user does not change it :param bool strip: If True, the return value will have its whitespace stripped before being returned :return: the text that the user entered, or None if he cancels the operation. """ result = __fillablebox(msg, title, default=default, mask=None, image=image, root=root) if result and strip: result = result.strip() return result def passwordbox(msg="Enter your password." , title=" " , default="" , image=None , root=None): """ Show a box in which a user can enter a password. The text is masked with asterisks, so the password is not displayed. :param str msg: the msg to be displayed. :param str title: the window title :param str default: value returned if user does not change it :return: the text that the user entered, or None if he cancels the operation. """ return __fillablebox(msg, title, default, mask="*", image=image, root=root) def __load_tk_image(filename): """ Load in an image file and return as a tk Image. :param filename: image filename to load :return: tk Image object """ if filename is None: return None if not os.path.isfile(filename): raise ValueError('Image file {} does not exist.'.format(filename)) tk_image = None filename = os.path.normpath(filename) _, ext = os.path.splitext(filename) try: pil_image = PILImage.open(filename) tk_image = PILImageTk.PhotoImage(pil_image) except: try: tk_image = PhotoImage(file=filename) #Fallback if PIL isn't available except: msg = "Cannot load {}. Check to make sure it is an image file.".format(filename) try: _ = PILImage except: msg += "\nPIL library isn't installed. If it isn't installed, only .gif files can be used." raise ValueError(msg) return tk_image def __fillablebox(msg , title="" , default="" , mask=None , image=None , root=None): """ Show a box in which a user can enter some text. You may optionally specify some default text, which will appear in the enterbox when it is displayed. Returns the text that the user entered, or None if he cancels the operation. """ global boxRoot, __enterboxText, __enterboxDefaultText global cancelButton, entryWidget, okButton if title is None: title == "" if default is None: default = "" __enterboxDefaultText = default __enterboxText = __enterboxDefaultText if root: root.withdraw() boxRoot = Toplevel(master=root) boxRoot.withdraw() else: boxRoot = Tk() boxRoot.withdraw() boxRoot.protocol('WM_DELETE_WINDOW', denyWindowManagerClose) boxRoot.title(title) boxRoot.iconname('Dialog') boxRoot.geometry(rootWindowPosition) boxRoot.bind("", __enterboxCancel) # ------------- define the messageFrame --------------------------------- messageFrame = Frame(master=boxRoot) messageFrame.pack(side=TOP, fill=BOTH) # ------------- define the imageFrame --------------------------------- try: tk_Image = __load_tk_image(image) except Exception as inst: print(inst) tk_Image = None if tk_Image: imageFrame = Frame(master=boxRoot) imageFrame.pack(side=TOP, fill=BOTH) label = Label(imageFrame, image=tk_Image) label.image = tk_Image # keep a reference! label.pack(side=TOP, expand=YES, fill=X, padx='1m', pady='1m') # ------------- define the buttonsFrame --------------------------------- buttonsFrame = Frame(master=boxRoot) buttonsFrame.pack(side=TOP, fill=BOTH) # ------------- define the entryFrame --------------------------------- entryFrame = Frame(master=boxRoot) entryFrame.pack(side=TOP, fill=BOTH) # ------------- define the buttonsFrame --------------------------------- buttonsFrame = Frame(master=boxRoot) buttonsFrame.pack(side=TOP, fill=BOTH) #-------------------- the msg widget ---------------------------- messageWidget = Message(messageFrame, width="4.5i", text=msg) messageWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) messageWidget.pack(side=RIGHT, expand=1, fill=BOTH, padx='3m', pady='3m') # --------- entryWidget ---------------------------------------------- entryWidget = Entry(entryFrame, width=40) bindArrows(entryWidget) entryWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, TEXT_ENTRY_FONT_SIZE)) if mask: entryWidget.configure(show=mask) entryWidget.pack(side=LEFT, padx="3m") entryWidget.bind("", __enterboxGetText) entryWidget.bind("", __enterboxCancel) # put text into the entryWidget entryWidget.insert(0, __enterboxDefaultText) # ------------------ ok button ------------------------------- okButton = Button(buttonsFrame, takefocus=1, text="OK") bindArrows(okButton) okButton.pack(expand=1, side=LEFT, padx='3m', pady='3m', ipadx='2m', ipady='1m') # for the commandButton, bind activation events to the activation event handler commandButton = okButton handler = __enterboxGetText for selectionEvent in STANDARD_SELECTION_EVENTS: commandButton.bind("<{}>".format(selectionEvent), handler) # ------------------ cancel button ------------------------------- cancelButton = Button(buttonsFrame, takefocus=1, text="Cancel") bindArrows(cancelButton) cancelButton.pack(expand=1, side=RIGHT, padx='3m', pady='3m', ipadx='2m', ipady='1m') # for the commandButton, bind activation events to the activation event handler commandButton = cancelButton handler = __enterboxCancel for selectionEvent in STANDARD_SELECTION_EVENTS: commandButton.bind("<{}>".format(selectionEvent), handler) # ------------------- time for action! ----------------- entryWidget.focus_force() # put the focus on the entryWidget boxRoot.deiconify() boxRoot.mainloop() # run it! # -------- after the run has completed ---------------------------------- if root: root.deiconify() boxRoot.destroy() # button_click didn't destroy boxRoot, so we do it now return __enterboxText def __enterboxGetText(event): global __enterboxText __enterboxText = entryWidget.get() boxRoot.quit() def __enterboxRestore(event): global entryWidget entryWidget.delete(0, len(entryWidget.get())) entryWidget.insert(0, __enterboxDefaultText) def __enterboxCancel(event): global __enterboxText __enterboxText = None boxRoot.quit() def denyWindowManagerClose(): """ don't allow WindowManager close """ x = Tk() x.withdraw() x.bell() x.destroy() #------------------------------------------------------------------- # multchoicebox #------------------------------------------------------------------- def multchoicebox(msg="Pick as many items as you like." , title=" " , choices=() , **kwargs): """ Present the user with a list of choices. allow him to select multiple items and return them in a list. if the user doesn't choose anything from the list, return the empty list. return None if he cancelled selection. :param str msg: the msg to be displayed :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :return: List containing choice selected or None if cancelled """ if len(choices) == 0: choices = ["Program logic error - no choices were specified."] global __choiceboxMultipleSelect __choiceboxMultipleSelect = 1 return __choicebox(msg, title, choices) #----------------------------------------------------------------------- # choicebox #----------------------------------------------------------------------- def choicebox(msg="Pick something." , title=" " , choices=()): """ Present the user with a list of choices. return the choice that he selects. :param str msg: the msg to be displayed :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :return: List containing choice selected or None if cancelled """ if len(choices) == 0: choices = ["Program logic error - no choices were specified."] global __choiceboxMultipleSelect __choiceboxMultipleSelect = 0 return __choicebox(msg, title, choices) #----------------------------------------------------------------------- # __choicebox #----------------------------------------------------------------------- def __choicebox(msg , title , choices): """ internal routine to support choicebox() and multchoicebox() """ global boxRoot, __choiceboxResults, choiceboxWidget, defaultText global choiceboxWidget, choiceboxChoices #------------------------------------------------------------------- # If choices is a tuple, we make it a list so we can sort it. # If choices is already a list, we make a new list, so that when # we sort the choices, we don't affect the list object that we # were given. #------------------------------------------------------------------- choices = list(choices[:]) if len(choices) == 0: choices = ["Program logic error - no choices were specified."] defaultButtons = ["OK", "Cancel"] choices = [str(c) for c in choices] #TODO RL: lines_to_show is set to a min and then set to 20 right after that. Figure out why. lines_to_show = min(len(choices), 20) lines_to_show = 20 if title is None: title = "" # Initialize __choiceboxResults # This is the value that will be returned if the user clicks the close icon __choiceboxResults = None boxRoot = Tk() #boxRoot.protocol('WM_DELETE_WINDOW', denyWindowManagerClose ) #RL: Removed so top-level program can be closed with an 'x' screen_width = boxRoot.winfo_screenwidth() screen_height = boxRoot.winfo_screenheight() root_width = int((screen_width * 0.8)) root_height = int((screen_height * 0.5)) root_xpos = int((screen_width * 0.1)) root_ypos = int((screen_height * 0.05)) boxRoot.title(title) boxRoot.iconname('Dialog') rootWindowPosition = "+0+0" boxRoot.geometry(rootWindowPosition) boxRoot.expand = NO boxRoot.minsize(root_width, root_height) rootWindowPosition = '+{0}+{1}'.format(root_xpos, root_ypos) boxRoot.geometry(rootWindowPosition) # ---------------- put the frames in the window ----------------------------------------- message_and_buttonsFrame = Frame(master=boxRoot) message_and_buttonsFrame.pack(side=TOP, fill=X, expand=NO) messageFrame = Frame(message_and_buttonsFrame) messageFrame.pack(side=LEFT, fill=X, expand=YES) buttonsFrame = Frame(message_and_buttonsFrame) buttonsFrame.pack(side=RIGHT, expand=NO, pady=0) choiceboxFrame = Frame(master=boxRoot) choiceboxFrame.pack(side=BOTTOM, fill=BOTH, expand=YES) # -------------------------- put the widgets in the frames ------------------------------ # ---------- put a msg widget in the msg frame------------------- messageWidget = Message(messageFrame, anchor=NW, text=msg, width=int(root_width * 0.9)) messageWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) messageWidget.pack(side=LEFT, expand=YES, fill=BOTH, padx='1m', pady='1m') # -------- put the choiceboxWidget in the choiceboxFrame --------------------------- choiceboxWidget = Listbox(choiceboxFrame , height=lines_to_show , borderwidth="1m" , relief="flat" , bg="white" ) if __choiceboxMultipleSelect: choiceboxWidget.configure(selectmode=MULTIPLE) choiceboxWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) # add a vertical scrollbar to the frame rightScrollbar = Scrollbar(choiceboxFrame, orient=VERTICAL, command=choiceboxWidget.yview) choiceboxWidget.configure(yscrollcommand=rightScrollbar.set) # add a horizontal scrollbar to the frame bottomScrollbar = Scrollbar(choiceboxFrame, orient=HORIZONTAL, command=choiceboxWidget.xview) choiceboxWidget.configure(xscrollcommand=bottomScrollbar.set) # pack the Listbox and the scrollbars. Note that although we must define # the textArea first, we must pack it last, so that the bottomScrollbar will # be located properly. bottomScrollbar.pack(side=BOTTOM, fill=X) rightScrollbar.pack(side=RIGHT, fill=Y) choiceboxWidget.pack(side=LEFT, padx="1m", pady="1m", expand=YES, fill=BOTH) #--------------------------------------------------- # sort the choices # eliminate duplicates # put the choices into the choiceboxWidget #--------------------------------------------------- if runningPython3: choices.sort(key=str.lower) else: choices.sort(lambda x, y: cmp(x.lower(), y.lower())) # case-insensitive sort lastInserted = None choiceboxChoices = list() for choice in choices: if choice == lastInserted: continue else: choiceboxWidget.insert(END, choice) choiceboxChoices.append(choice) lastInserted = choice boxRoot.bind('', KeyboardListener) # put the buttons in the buttonsFrame if len(choices): okButton = Button(buttonsFrame, takefocus=YES, text="OK", height=1, width=6) bindArrows(okButton) okButton.pack(expand=NO, side=TOP, padx='2m', pady='1m', ipady="1m", ipadx="2m") # for the commandButton, bind activation events to the activation event handler commandButton = okButton handler = __choiceboxGetChoice for selectionEvent in STANDARD_SELECTION_EVENTS: commandButton.bind("<%s>" % selectionEvent, handler) # now bind the keyboard events choiceboxWidget.bind("", __choiceboxGetChoice) choiceboxWidget.bind("", __choiceboxGetChoice) else: # now bind the keyboard events choiceboxWidget.bind("", __choiceboxCancel) choiceboxWidget.bind("", __choiceboxCancel) cancelButton = Button(buttonsFrame, takefocus=YES, text="Cancel", height=1, width=6) bindArrows(cancelButton) cancelButton.pack(expand=NO, side=BOTTOM, padx='2m', pady='1m', ipady="1m", ipadx="2m") # for the commandButton, bind activation events to the activation event handler commandButton = cancelButton handler = __choiceboxCancel for selectionEvent in STANDARD_SELECTION_EVENTS: commandButton.bind("<%s>" % selectionEvent, handler) # add special buttons for multiple select features if len(choices) and __choiceboxMultipleSelect: selectionButtonsFrame = Frame(messageFrame) selectionButtonsFrame.pack(side=RIGHT, fill=Y, expand=NO) selectAllButton = Button(selectionButtonsFrame, text="Select All", height=1, width=6) bindArrows(selectAllButton) selectAllButton.bind("", __choiceboxSelectAll) selectAllButton.pack(expand=NO, side=TOP, padx='2m', pady='1m', ipady="1m", ipadx="2m") clearAllButton = Button(selectionButtonsFrame, text="Clear All", height=1, width=6) bindArrows(clearAllButton) clearAllButton.bind("", __choiceboxClearAll) clearAllButton.pack(expand=NO, side=TOP, padx='2m', pady='1m', ipady="1m", ipadx="2m") # -------------------- bind some keyboard events ---------------------------- boxRoot.bind("", __choiceboxCancel) # --------------------- the action begins ----------------------------------- # put the focus on the choiceboxWidget, and the select highlight on the first item choiceboxWidget.select_set(0) choiceboxWidget.focus_force() # --- run it! ----- boxRoot.mainloop() try: boxRoot.destroy() except: pass return __choiceboxResults def __choiceboxGetChoice(event): global boxRoot, __choiceboxResults, choiceboxWidget if __choiceboxMultipleSelect: __choiceboxResults = [choiceboxWidget.get(index) for index in choiceboxWidget.curselection()] else: choice_index = choiceboxWidget.curselection() __choiceboxResults = choiceboxWidget.get(choice_index) boxRoot.quit() def __choiceboxSelectAll(event): global choiceboxWidget, choiceboxChoices choiceboxWidget.selection_set(0, len(choiceboxChoices) - 1) def __choiceboxClearAll(event): global choiceboxWidget, choiceboxChoices choiceboxWidget.selection_clear(0, len(choiceboxChoices) - 1) def __choiceboxCancel(event): global boxRoot, __choiceboxResults __choiceboxResults = None boxRoot.quit() def KeyboardListener(event): global choiceboxChoices, choiceboxWidget key = event.keysym if len(key) <= 1: if key in string.printable: # Find the key in the list. # before we clear the list, remember the selected member try: start_n = int(choiceboxWidget.curselection()[0]) except IndexError: start_n = -1 ## clear the selection. choiceboxWidget.selection_clear(0, 'end') ## start from previous selection +1 for n in range(start_n + 1, len(choiceboxChoices)): item = choiceboxChoices[n] if item[0].lower() == key.lower(): choiceboxWidget.selection_set(first=n) choiceboxWidget.see(n) return else: # has not found it so loop from top for n, item in enumerate(choiceboxChoices): if item[0].lower() == key.lower(): choiceboxWidget.selection_set(first=n) choiceboxWidget.see(n) return # nothing matched -- we'll look for the next logical choice for n, item in enumerate(choiceboxChoices): if item[0].lower() > key.lower(): if n > 0: choiceboxWidget.selection_set(first=(n - 1)) else: choiceboxWidget.selection_set(first=0) choiceboxWidget.see(n) return # still no match (nothing was greater than the key) # we set the selection to the first item in the list lastIndex = len(choiceboxChoices) - 1 choiceboxWidget.selection_set(first=lastIndex) choiceboxWidget.see(lastIndex) return #----------------------------------------------------------------------- # treebox #----------------------------------------------------------------------- def treebox(msg="Pick something." , title=" " , heading=() , heading_width=() , choices=() , image_list=() , show_tree_image=False): """ Present the user with a list of choices. return the choice that he selects. :param str msg: the msg to be displayed :param str title: the window title :param list choices: a list or tuple of the choices to be displayed :return: List containing choice selected or None if cancelled """ if len(choices) == 0: heading = ['warning'] choices = [["Program logic error - no choices were specified."]] show_tree_image=False if len(image_list) != 0 and len(choices) != len(image_list): heading = ['warning'] choices = [["image list number not matching"]] image_list=() show_tree_image=False return __treebox(msg, title, heading, heading_width, choices, image_list, show_tree_image) #----------------------------------------------------------------------- # __treebox #----------------------------------------------------------------------- def __treebox(msg , title , heading , heading_width , choices , image_list , show_tree_image): """ internal routine to support choicebox() and multchoicebox() """ global boxRoot, __treeboxResults, treeboxWidget, defaultText global treeboxWidget, treeboxChoices #------------------------------------------------------------------- # If choices is a tuple, we make it a list so we can sort it. # If choices is already a list, we make a new list, so that when # we sort the choices, we don't affect the list object that we # were given. #------------------------------------------------------------------- choices = list(choices[:]) if len(choices) == 0: heading = ['warning'] choices = [["Program logic error - no choices were specified."]] tree_column = choices[0][1:] defaultButtons = ["OK", "Cancel"] #TODO RL: lines_to_show is set to a min and then set to 20 right after that. Figure out why. lines_to_show = min(len(choices), 20) lines_to_show = 20 if title is None: title = "" # Initialize __choiceboxResults # This is the value that will be returned if the user clicks the close icon __treeboxResults = None boxRoot = Tk() #boxRoot.protocol('WM_DELETE_WINDOW', denyWindowManagerClose ) #RL: Removed so top-level program can be closed with an 'x' screen_width = boxRoot.winfo_screenwidth() screen_height = boxRoot.winfo_screenheight() root_width = int((screen_width * 0.4)) root_height = int((screen_height * 0.5)) root_xpos = int((screen_width * 0.1)) root_ypos = int((screen_height * 0.05)) boxRoot.title(title) boxRoot.iconname('Dialog') rootWindowPosition = "+0+0" boxRoot.geometry(rootWindowPosition) boxRoot.expand = NO boxRoot.minsize(root_width, root_height) rootWindowPosition = '+{0}+{1}'.format(root_xpos, root_ypos) boxRoot.geometry(rootWindowPosition) # ---------------- put the frames in the window ----------------------------------------- message_and_buttonsFrame = Frame(master=boxRoot) message_and_buttonsFrame.pack(side=TOP, fill=X, expand=NO) messageFrame = Frame(message_and_buttonsFrame) messageFrame.pack(side=LEFT, fill=X, expand=YES) treeboxFrame = Frame(master=boxRoot) treeboxFrame.pack(side=BOTTOM, fill=BOTH, expand=YES) # -------------------------- put the widgets in the frames ------------------------------ # ---------- put a msg widget in the msg frame------------------- messageWidget = Message(messageFrame, anchor=NW, text=msg, width=int(root_width * 0.9)) messageWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) messageWidget.pack(side=LEFT, expand=YES, fill=BOTH, padx='1m', pady='1m') # -------- put the choiceboxWidget in the choiceboxFrame --------------------------- treeboxWidget = ttk.Treeview(treeboxFrame , column = tree_column ) #if __treeboxMultipleSelect: # choiceboxWidget.configure(selectmode=MULTIPLE) style = ttk.Style() style.configure("Treeview.Heading", font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) style.configure("Treeview", font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE), background='white', rowheight=PROPORTIONAL_FONT_SIZE+20) #treeboxWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) # add a vertical scrollbar to the frame rightScrollbar = Scrollbar(treeboxFrame, orient=VERTICAL, command=treeboxWidget.yview) treeboxWidget.configure(yscrollcommand=rightScrollbar.set) # add a horizontal scrollbar to the frame bottomScrollbar = Scrollbar(treeboxFrame, orient=HORIZONTAL, command=treeboxWidget.xview) treeboxWidget.configure(xscrollcommand=bottomScrollbar.set) # pack the Listbox and the scrollbars. Note that although we must define # the textArea first, we must pack it last, so that the bottomScrollbar will # be located properly. bottomScrollbar.pack(side=BOTTOM, fill=X) rightScrollbar.pack(side=RIGHT, fill=Y) treeboxWidget.pack(side=LEFT, padx="1m", pady="1m", expand=YES, fill=BOTH) #--------------------------------------------------- # sort the choices # eliminate duplicates # put the choices into the choiceboxWidget #--------------------------------------------------- #if runningPython3: # choices.sort(key=str.lower) #else: # choices.sort(lambda x, y: cmp(x.lower(), y.lower())) # case-insensitive sort # Setup column heading if len(heading) != 0: for i in range(len(heading)): treeboxWidget.heading(f'#{i:02d}', text=f'{heading[i]}', anchor='center') # Setup column for i in range(len(heading)): if i < len(heading_width): treeboxWidget.column(f'#{i:02d}', anchor='center', width=heading_width[i]) else: treeboxWidget.column(f'#{i:02d}', anchor='center', width=100) else: for i in range(len(choices[0])): treeboxWidget.heading(f'#{i:02d}', text='', anchor='center') for i in range(len(choices[0])): if i < len(heading_width): treeboxWidget.column(f'#{i:02d}', anchor='center', width=heading_width[i]) else: treeboxWidget.column(f'#{i:02d}', anchor='center', width=100) treeboxChoices = list() treeImages = [] for i in range(len(choices)): choice = choices[i] if show_tree_image: image_file = image_list[i] try: pil_image = PILImage.open(image_file) treeImages.append(PILImageTk.PhotoImage(pil_image)) treeboxWidget.insert('', 'end', text=choice[0], image=treeImages[-1], value=[str(i) for i in choice[1:]]) except: try: tree_image = PhotoImage(file=image_file) #Fallback if PIL isn't available except: msg = "Cannot load {}. Check to make sure it is an image file.".format(choice[0]) try: _ = PILImage except: msg += "\nPIL library isn't installed. If it isn't installed, only .gif files can be used." treeboxWidget.insert('', 'end', text=choice[0], value=[str(i) for i in choice[1:]]) else: treeboxWidget.insert('', 'end', text=choice[0], value=[str(i) for i in choice[1:]]) treeboxChoices.append(choice) #boxRoot.bind('', treeKeyboardListener) # put the buttons in the buttonsFrame if len(choices): # now bind the keyboard events treeboxWidget.bind("<>", __treeboxGetChoice) treeboxWidget.bind("", __treeboxGetChoice) treeboxWidget.bind('', __treeHandleClick) else: # now bind the keyboard events treeboxWidget.bind("", __treeboxCancel) #treeboxWidget.bind("", __treeboxCancel) # -------------------- bind some keyboard events ---------------------------- boxRoot.bind("", __treeboxCancel) # --------------------- the action begins ----------------------------------- # put the focus on the choiceboxWidget, and the select highlight on the first item treeboxWidget.focus_set() # --- run it! ----- boxRoot.mainloop() try: boxRoot.destroy() except: pass print(__treeboxResults) return __treeboxResults def __treeboxGetChoice(event): global boxRoot, __treeboxResults, treeboxWidget selection = treeboxWidget.selection() if selection: __treeboxResults = treeboxWidget.item(selection) boxRoot.quit() def __treeHandleClick(event): global treeboxWidget if treeboxWidget.identify_region(event.x, event.y) == "separator": return 'break' def __treeboxCancel(event): global boxRoot, __choiceboxResults __treeResults = None boxRoot.quit() #----------------------------------------------------------------------- # exception_format #----------------------------------------------------------------------- def exception_format(): """ Convert exception info into a string suitable for display. """ return "".join(traceback.format_exception( sys.exc_info()[0] , sys.exc_info()[1] , sys.exc_info()[2] )) #----------------------------------------------------------------------- # exceptionbox #----------------------------------------------------------------------- def exceptionbox(msg=None ,title=None): """ Display a box that gives information about an exception that has just been raised. The caller may optionally pass in a title for the window, or a msg to accompany the error information. Note that you do not need to (and cannot) pass an exception object as an argument. The latest exception will automatically be used. :param str msg: the msg to be displayed :param str title: the window title :return: None """ if title is None: title = "Error Report" if msg is None: msg = "An error (exception) has occurred in the program." codebox(msg, title, exception_format()) #------------------------------------------------------------------- # codebox #------------------------------------------------------------------- def codebox(msg="" , title=" " , text=""): """ Display some text in a monospaced font, with no line wrapping. This function is suitable for displaying code and text that is formatted using spaces. The text parameter should be a string, or a list or tuple of lines to be displayed in the textbox. :param str msg: the msg to be displayed :param str title: the window title :param str text: what to display in the textbox """ return textbox(msg, title, text, codebox=1) #------------------------------------------------------------------- # textbox #------------------------------------------------------------------- def textbox(msg="" , title=" " , text="" , codebox=0): """ Display some text in a proportional font with line wrapping at word breaks. This function is suitable for displaying general written text. The text parameter should be a string, or a list or tuple of lines to be displayed in the textbox. :param str msg: the msg to be displayed :param str title: the window title :param str text: what to display in the textbox :param str codebox: if 1, act as a codebox """ if msg is None: msg = "" if title is None: title = "" global boxRoot, __replyButtonText, __widgetTexts, buttonsFrame global rootWindowPosition choices = ["OK"] __replyButtonText = choices[0] boxRoot = Tk() boxRoot.protocol('WM_DELETE_WINDOW', denyWindowManagerClose) screen_width = boxRoot.winfo_screenwidth() screen_height = boxRoot.winfo_screenheight() root_width = int((screen_width * 0.8)) root_height = int((screen_height * 0.5)) root_xpos = int((screen_width * 0.1)) root_ypos = int((screen_height * 0.05)) boxRoot.title(title) boxRoot.iconname('Dialog') rootWindowPosition = "+0+0" boxRoot.geometry(rootWindowPosition) boxRoot.expand = NO boxRoot.minsize(root_width, root_height) rootWindowPosition = '+{0}+{1}'.format(root_xpos, root_ypos) boxRoot.geometry(rootWindowPosition) mainframe = Frame(master=boxRoot) mainframe.pack(side=TOP, fill=BOTH, expand=YES) # ---- put frames in the window ----------------------------------- # we pack the textboxFrame first, so it will expand first textboxFrame = Frame(mainframe, borderwidth=3) textboxFrame.pack(side=BOTTOM, fill=BOTH, expand=YES) message_and_buttonsFrame = Frame(mainframe) message_and_buttonsFrame.pack(side=TOP, fill=X, expand=NO) messageFrame = Frame(message_and_buttonsFrame) messageFrame.pack(side=LEFT, fill=X, expand=YES) buttonsFrame = Frame(message_and_buttonsFrame) buttonsFrame.pack(side=RIGHT, expand=NO) # -------------------- put widgets in the frames -------------------- # put a textArea in the top frame if codebox: character_width = int((root_width * 0.6) / MONOSPACE_FONT_SIZE) textArea = Text(textboxFrame, height=25, width=character_width, padx="2m", pady="1m") textArea.configure(wrap=NONE) textArea.configure(font=(MONOSPACE_FONT_FAMILY, MONOSPACE_FONT_SIZE)) else: character_width = int((root_width * 0.6) / MONOSPACE_FONT_SIZE) textArea = Text( textboxFrame , height=25 , width=character_width , padx="2m" , pady="1m" ) textArea.configure(wrap=WORD) textArea.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) # some simple keybindings for scrolling mainframe.bind("", textArea.yview_scroll(1, PAGES)) mainframe.bind("", textArea.yview_scroll(-1, PAGES)) mainframe.bind("", textArea.xview_scroll(1, PAGES)) mainframe.bind("", textArea.xview_scroll(-1, PAGES)) mainframe.bind("", textArea.yview_scroll(1, UNITS)) mainframe.bind("", textArea.yview_scroll(-1, UNITS)) # add a vertical scrollbar to the frame rightScrollbar = Scrollbar(textboxFrame, orient=VERTICAL, command=textArea.yview) textArea.configure(yscrollcommand=rightScrollbar.set) # add a horizontal scrollbar to the frame bottomScrollbar = Scrollbar(textboxFrame, orient=HORIZONTAL, command=textArea.xview) textArea.configure(xscrollcommand=bottomScrollbar.set) # pack the textArea and the scrollbars. Note that although we must define # the textArea first, we must pack it last, so that the bottomScrollbar will # be located properly. # Note that we need a bottom scrollbar only for code. # Text will be displayed with wordwrap, so we don't need to have a horizontal # scroll for it. if codebox: bottomScrollbar.pack(side=BOTTOM, fill=X) rightScrollbar.pack(side=RIGHT, fill=Y) textArea.pack(side=LEFT, fill=BOTH, expand=YES) # ---------- put a msg widget in the msg frame------------------- messageWidget = Message(messageFrame, anchor=NW, text=msg, width=int(root_width * 0.9)) messageWidget.configure(font=(PROPORTIONAL_FONT_FAMILY, PROPORTIONAL_FONT_SIZE)) messageWidget.pack(side=LEFT, expand=YES, fill=BOTH, padx='1m', pady='1m') # put the buttons in the buttonsFrame okButton = Button(buttonsFrame, takefocus=YES, text="OK", height=1, width=6) okButton.pack(expand=NO, side=TOP, padx='2m', pady='1m', ipady="1m", ipadx="2m") # for the commandButton, bind activation events to the activation event handler commandButton = okButton handler = __textboxOK for selectionEvent in ["Return", "Button-1", "Escape"]: commandButton.bind("<%s>" % selectionEvent, handler) # ----------------- the action begins ---------------------------------------- try: # load the text into the textArea if isinstance(text, basestring): pass else: try: text = "".join(text) # convert a list or a tuple to a string except: msgbox("Exception when trying to convert {} to text in textArea".format(type(text))) sys.exit(16) textArea.insert('end', text, "normal") except: msgbox("Exception when trying to load the textArea.") sys.exit(16) try: okButton.focus_force() except: msgbox("Exception when trying to put focus on okButton.") sys.exit(16) boxRoot.mainloop() # this line MUST go before the line that destroys boxRoot areaText = textArea.get(0.0, 'end-1c') boxRoot.destroy() return areaText # return __replyButtonText #------------------------------------------------------------------- # __textboxOK #------------------------------------------------------------------- def __textboxOK(event): global boxRoot boxRoot.quit() #------------------------------------------------------------------- # diropenbox #------------------------------------------------------------------- def diropenbox(msg=None , title=None , default=None): """ A dialog to get a directory name. Note that the msg argument, if specified, is ignored. Returns the name of a directory, or None if user chose to cancel. If the "default" argument specifies a directory name, and that directory exists, then the dialog box will start with that directory. :param str msg: the msg to be displayed :param str title: the window title :param str default: starting directory when dialog opens :return: Normalized path selected by user """ title = getFileDialogTitle(msg, title) localRoot = Tk() localRoot.withdraw() if not default: default = None f = tk_FileDialog.askdirectory( parent=localRoot , title=title , initialdir=default , initialfile=None ) localRoot.destroy() if not f: return None return os.path.normpath(f) #------------------------------------------------------------------- # getFileDialogTitle #------------------------------------------------------------------- def getFileDialogTitle(msg ,title): """ Create nicely-formatted string based on arguments msg and title :param msg: the msg to be displayed :param title: the window title :return: None """ if msg and title: return "%s - %s" % (title, msg) if msg and not title: return str(msg) if title and not msg: return str(title) return None # no message and no title #------------------------------------------------------------------- # class FileTypeObject for use with fileopenbox #------------------------------------------------------------------- class FileTypeObject: def __init__(self, filemask): if len(filemask) == 0: raise AssertionError('Filetype argument is empty.') self.masks = list() if isinstance(filemask, basestring): # a str or unicode self.initializeFromString(filemask) elif isinstance(filemask, list): if len(filemask) < 2: raise AssertionError('Invalid filemask.\n' + 'List contains less than 2 members: "{}"'.format(filemask)) else: self.name = filemask[-1] self.masks = list(filemask[:-1]) else: raise AssertionError('Invalid filemask: "{}"'.format(filemask)) def __eq__(self, other): if self.name == other.name: return True return False def add(self, other): for mask in other.masks: if mask in self.masks: pass else: self.masks.append(mask) def toTuple(self): return self.name, tuple(self.masks) def isAll(self): if self.name == "All files": return True return False def initializeFromString(self, filemask): # remove everything except the extension from the filemask self.ext = os.path.splitext(filemask)[1] if self.ext == "": self.ext = ".*" if self.ext == ".": self.ext = ".*" self.name = self.getName() self.masks = ["*" + self.ext] def getName(self): e = self.ext file_types = {".*":"All", ".txt":"Text", ".py":"Python", ".pyc":"Python", ".xls":"Excel"} if e in file_types: return '{} files'.format(file_types[e]) if e.startswith("."): return '{} files'.format(e[1:].upper()) return '{} files'.format(e.upper()) #------------------------------------------------------------------- # fileopenbox #------------------------------------------------------------------- def fileopenbox(msg=None , title=None , default='*' , filetypes=None , multiple=False): """ A dialog to get a file name. **About the "default" argument** The "default" argument specifies a filepath that (normally) contains one or more wildcards. fileopenbox will display only files that match the default filepath. If omitted, defaults to "\*" (all files in the current directory). WINDOWS EXAMPLE:: ...default="c:/myjunk/*.py" will open in directory c:\\myjunk\\ and show all Python files. WINDOWS EXAMPLE:: ...default="c:/myjunk/test*.py" will open in directory c:\\myjunk\\ and show all Python files whose names begin with "test". Note that on Windows, fileopenbox automatically changes the path separator to the Windows path separator (backslash). **About the "filetypes" argument** If specified, it should contain a list of items, where each item is either: - a string containing a filemask # e.g. "\*.txt" - a list of strings, where all of the strings except the last one are filemasks (each beginning with "\*.", such as "\*.txt" for text files, "\*.py" for Python files, etc.). and the last string contains a filetype description EXAMPLE:: filetypes = ["*.css", ["*.htm", "*.html", "HTML files"] ] .. note:: If the filetypes list does not contain ("All files","*"), it will be added. If the filetypes list does not contain a filemask that includes the extension of the "default" argument, it will be added. For example, if default="\*abc.py" and no filetypes argument was specified, then "\*.py" will automatically be added to the filetypes argument. :param str msg: the msg to be displayed. :param str title: the window title :param str default: filepath with wildcards :param object filetypes: filemasks that a user can choose, e.g. "\*.txt" :param bool multiple: If true, more than one file can be selected :return: the name of a file, or None if user chose to cancel """ localRoot = Tk() localRoot.withdraw() initialbase, initialfile, initialdir, filetypes = fileboxSetup(default, filetypes) #------------------------------------------------------------ # if initialfile contains no wildcards; we don't want an # initial file. It won't be used anyway. # Also: if initialbase is simply "*", we don't want an # initialfile; it is not doing any useful work. #------------------------------------------------------------ if (initialfile.find("*") < 0) and (initialfile.find("?") < 0): initialfile = None elif initialbase == "*": initialfile = None func = tk_FileDialog.askopenfilenames if multiple else tk_FileDialog.askopenfilename ret_val = func(parent=localRoot , title=getFileDialogTitle(msg, title) , initialdir=initialdir , initialfile=initialfile , filetypes=filetypes ) if multiple: f = [os.path.normpath(x) for x in localRoot.tk.splitlist(ret_val)] else: f = os.path.normpath(ret_val) localRoot.destroy() if not f: return None return f #------------------------------------------------------------------- # filesavebox #------------------------------------------------------------------- def filesavebox(msg=None , title=None , default="" , filetypes=None): """ A file to get the name of a file to save. Returns the name of a file, or None if user chose to cancel. The "default" argument should contain a filename (i.e. the current name of the file to be saved). It may also be empty, or contain a filemask that includes wildcards. The "filetypes" argument works like the "filetypes" argument to fileopenbox. :param str msg: the msg to be displayed. :param str title: the window title :param str default: default filename to return :param object filetypes: filemasks that a user can choose, e.g. " \*.txt" :return: the name of a file, or None if user chose to cancel """ localRoot = Tk() localRoot.withdraw() initialbase, initialfile, initialdir, filetypes = fileboxSetup(default, filetypes) f = tk_FileDialog.asksaveasfilename(parent=localRoot , title=getFileDialogTitle(msg, title) , initialfile=initialfile , initialdir=initialdir , filetypes=filetypes ) localRoot.destroy() if not f: return None return os.path.normpath(f) #------------------------------------------------------------------- # # fileboxSetup # #------------------------------------------------------------------- def fileboxSetup(default , filetypes): if not default: default = os.path.join(".", "*") initialdir, initialfile = os.path.split(default) if not initialdir: initialdir = "." if not initialfile: initialfile = "*" initialbase, initialext = os.path.splitext(initialfile) initialFileTypeObject = FileTypeObject(initialfile) allFileTypeObject = FileTypeObject("*") ALL_filetypes_was_specified = False if not filetypes: filetypes = list() filetypeObjects = list() for filemask in filetypes: fto = FileTypeObject(filemask) if fto.isAll(): ALL_filetypes_was_specified = True # remember this if fto == initialFileTypeObject: initialFileTypeObject.add(fto) # add fto to initialFileTypeObject else: filetypeObjects.append(fto) #------------------------------------------------------------------ # make sure that the list of filetypes includes the ALL FILES type. #------------------------------------------------------------------ if ALL_filetypes_was_specified: pass elif allFileTypeObject == initialFileTypeObject: pass else: filetypeObjects.insert(0, allFileTypeObject) #------------------------------------------------------------------ # Make sure that the list includes the initialFileTypeObject # in the position in the list that will make it the default. # This changed between Python version 2.5 and 2.6 #------------------------------------------------------------------ if len(filetypeObjects) == 0: filetypeObjects.append(initialFileTypeObject) if initialFileTypeObject in (filetypeObjects[0], filetypeObjects[-1]): pass else: if runningPython26: filetypeObjects.append(initialFileTypeObject) else: filetypeObjects.insert(0, initialFileTypeObject) filetypes = [fto.toTuple() for fto in filetypeObjects] return initialbase, initialfile, initialdir, filetypes #------------------------------------------------------------------- # utility routines #------------------------------------------------------------------- # These routines are used by several other functions in the EasyGui module. def uniquify_list_of_strings(input_list): """ Ensure that every string within input_list is unique. :param list input_list: List of strings :return: New list with unique names as needed. """ output_list = list() for i, item in enumerate(input_list): tempList = input_list[:i] + input_list[i+1:] if item not in tempList: output_list.append(item) else: output_list.append('{0}_{1}'.format(item, i)) return output_list import re def parse_hotkey(text): """ Extract a desired hotkey from the text. The format to enclose the hotkey in square braces as in Button_[1] which would assign the keyboard key 1 to that button. The one will be included in the button text. To hide they key, use double square braces as in: Ex[[qq]]it , which would assign the q key to the Exit button. Special keys such as may also be used: Move [] for a full list of special keys, see this reference: http://infohost.nmt.edu/tcc/help/pubs/tkinter/web/key-names.html :param text: :return: list containing cleaned text, hotkey, and hotkey position within cleaned text. """ ret_val = [text, None, None] #Default return values if text is None: return ret_val # Single character, remain visible res = re.search('(?<=\[).(?=\])', text) if res: start = res.start(0) end = res.end(0) caption = text[:start-1]+text[start:end]+text[end+1:] ret_val = [caption, text[start:end], start-1] # Single character, hide it res = re.search('(?<=\[\[).(?=\]\])', text) if res: start = res.start(0) end = res.end(0) caption = text[:start-2]+text[end+2:] ret_val = [caption, text[start:end], None] # a Keysym. Always hide it res = re.search('(?<=\[\<).+(?=\>\])', text) if res: start = res.start(0) end = res.end(0) caption = text[:start-2]+text[end+2:] ret_val = [caption, '<{}>'.format(text[start:end]), None] return ret_val def __buttonEvent(event=None, buttons=None, virtual_event=None): """ Handle an event that is generated by a person interacting with a button. It may be a button press or a key press. """ # TODO: Replace globals with tkinter variables global boxRoot, __replyButtonText, rootWindowPosition # Determine window location and save to global m = re.match("(\d+)x(\d+)([-+]\d+)([-+]\d+)", boxRoot.geometry()) if not m: raise ValueError("failed to parse geometry string: {}".format(boxRoot.geometry())) width, height, xoffset, yoffset = [int(s) for s in m.groups()] rootWindowPosition = '{0:+g}{1:+g}'.format(xoffset, yoffset) # print('{0}:{1}:{2}'.format(event, buttons, virtual_event)) if virtual_event == 'cancel': for button_name, button in buttons.items(): if 'cancel_choice' in button: __replyButtonText = button['original_text'] __replyButtonText = None boxRoot.quit() return if virtual_event == 'select': text = event.widget.config('text')[-1] if not isinstance(text, basestring): text = ' '.join(text) for button_name, button in buttons.items(): if button['clean_text'] == text: __replyButtonText = button['original_text'] boxRoot.quit() return # Hotkeys if buttons: for button_name, button in buttons.items(): hotkey_pressed = event.keysym if event.keysym != event.char: # A special character hotkey_pressed = '<{}>'.format(event.keysym) if button['hotkey'] == hotkey_pressed: __replyButtonText = button_name boxRoot.quit() return print("Event not understood") def __put_buttons_in_buttonframe(choices, default_choice, cancel_choice): """Put the buttons in the buttons frame """ global buttonsFrame, cancel_invoke #TODO: I'm using a dict to hold buttons, but this could all be cleaned up if I subclass Button to hold # all the event bindings, etc #TODO: Break __buttonEvent out into three: regular keyboard, default select, and cancel select. unique_choices = uniquify_list_of_strings(choices) # Create buttons dictionary and Tkinter widgets buttons = dict() for button_text, unique_button_text in zip(choices, unique_choices): this_button = dict() this_button['original_text'] = button_text this_button['clean_text'], this_button['hotkey'], hotkey_position = parse_hotkey(button_text) this_button['widget'] = Button(buttonsFrame, takefocus=1, text=this_button['clean_text'], underline=hotkey_position) this_button['widget'].pack(expand=YES, side=LEFT, padx='1m', pady='1m', ipadx='2m', ipady='1m') buttons[unique_button_text] = this_button # Bind arrows, Enter, Escape for this_button in buttons.values(): bindArrows(this_button['widget']) for selectionEvent in STANDARD_SELECTION_EVENTS: this_button['widget'].bind("<{}>".format(selectionEvent), lambda e: __buttonEvent(e, buttons, virtual_event='select'), add=True) # Assign default and cancel buttons if cancel_choice in buttons: buttons[cancel_choice]['cancel_choice'] = True boxRoot.bind_all('', lambda e: __buttonEvent(e, buttons, virtual_event='cancel'), add=True) boxRoot.protocol('WM_DELETE_WINDOW', lambda: __buttonEvent(None, buttons, virtual_event='cancel')) if default_choice in buttons: buttons[default_choice]['default_choice'] = True buttons[default_choice]['widget'].focus_force() # Bind hotkeys for hk in [button['hotkey'] for button in buttons.values() if button['hotkey']]: boxRoot.bind_all(hk, lambda e: __buttonEvent(e, buttons), add=True) return #----------------------------------------------------------------------- # # class EgStore # #----------------------------------------------------------------------- class EgStore: r""" A class to support persistent storage. You can use EgStore to support the storage and retrieval of user settings for an EasyGui application. **Example A: define a class named Settings as a subclass of EgStore** :: class Settings(EgStore): def __init__(self, filename): # filename is required #------------------------------------------------- # Specify default/initial values for variables that # this particular application wants to remember. #------------------------------------------------- self.userId = "" self.targetServer = "" #------------------------------------------------- # For subclasses of EgStore, these must be # the last two statements in __init__ #------------------------------------------------- self.filename = filename # this is required self.restore() # restore values from the storage file if possible **Example B: create settings, a persistent Settings object** :: settingsFile = "myApp_settings.txt" settings = Settings(settingsFile) user = "obama_barak" server = "whitehouse1" settings.userId = user settings.targetServer = server settings.store() # persist the settings # run code that gets a new value for userId, and persist the settings user = "biden_joe" settings.userId = user settings.store() **Example C: recover the Settings instance, change an attribute, and store it again.** :: settings = Settings(settingsFile) settings.userId = "vanrossum_g" settings.store() """ def __init__(self, filename): # obtaining filename is required self.filename = None raise NotImplementedError() def restore(self): """ Set the values of whatever attributes are recoverable from the pickle file. Populate the attributes (the __dict__) of the EgStore object from the attributes (the __dict__) of the pickled object. If the pickled object has attributes that have been initialized in the EgStore object, then those attributes of the EgStore object will be replaced by the values of the corresponding attributes in the pickled object. If the pickled object is missing some attributes that have been initialized in the EgStore object, then those attributes of the EgStore object will retain the values that they were initialized with. If the pickled object has some attributes that were not initialized in the EgStore object, then those attributes will be ignored. IN SUMMARY: After the recover() operation, the EgStore object will have all, and only, the attributes that it had when it was initialized. Where possible, those attributes will have values recovered from the pickled object. """ if not os.path.exists(self.filename): return self if not os.path.isfile(self.filename): return self try: with open(self.filename, "rb") as f: unpickledObject = pickle.load(f) for key in list(self.__dict__.keys()): default = self.__dict__[key] self.__dict__[key] = unpickledObject.__dict__.get(key, default) except: pass return self def store(self): """ Save the attributes of the EgStore object to a pickle file. Note that if the directory for the pickle file does not already exist, the store operation will fail. """ with open(self.filename, "wb") as f: pickle.dump(self, f) def kill(self): """ Delete my persistent file (i.e. pickle file), if it exists. """ if os.path.isfile(self.filename): os.remove(self.filename) return def __str__(self): """ return my contents as a string in an easy-to-read format. """ # find the length of the longest attribute name longest_key_length = 0 keys = list() for key in self.__dict__.keys(): keys.append(key) longest_key_length = max(longest_key_length, len(key)) keys.sort() # sort the attribute names lines = list() for key in keys: value = self.__dict__[key] key = key.ljust(longest_key_length) lines.append("%s : %s\n" % (key, repr(value))) return "".join(lines) # return a string showing the attributes #----------------------------------------------------------------------- # # test/demo easygui # #----------------------------------------------------------------------- package_dir = os.path.dirname(os.path.realpath(__file__)) def egdemo(): """ Run the EasyGui demo. """ # clear the console writeln("\n" * 100) msg = list() msg.append("Pick the kind of box that you wish to demo.") msg.append(" * Python version {}".format(sys.version)) msg.append(" * EasyGui version {}".format(eg_version)) msg.append(" * Tk version {}".format(TkVersion)) intro_message = "\n".join(msg) while 1: # do forever choices = [ "msgbox", "buttonbox", "buttonbox(image) -- a buttonbox that displays an image", "choicebox", "multchoicebox", "textbox", "ynbox", "ccbox", "enterbox", "enterbox(image) -- an enterbox that displays an image", "exceptionbox", "codebox", "integerbox", "boolbox", "indexbox", "filesavebox", "fileopenbox", "passwordbox", "multenterbox", "multpasswordbox", "diropenbox", "About EasyGui", " Help" ] choice = choicebox(msg=intro_message , title="EasyGui " + eg_version , choices=choices) if not choice: return reply = choice.split() if reply[0] == "msgbox": reply = msgbox("short msg", "This is a long title") writeln("Reply was: {!r}".format(reply)) elif reply[0] == "About": reply = abouteasygui() elif reply[0] == "Help": _demo_help() elif reply[0] == "buttonbox": reply = buttonbox(choices=['one', 'two', 'two', 'three'], default_choice='two') writeln("Reply was: {!r}".format(reply)) title = "Demo of Buttonbox with many, many buttons!" msg = "This buttonbox shows what happens when you specify too many buttons." reply = buttonbox(msg=msg, title=title, choices=choices, cancel_choice='msgbox') writeln("Reply was: {!r}".format(reply)) elif reply[0] == "buttonbox(image)": _demo_buttonbox_with_image() elif reply[0] == "boolbox": reply = boolbox() writeln("Reply was: {!r}".format(reply)) elif reply[0] == "enterbox": image = os.path.join(package_dir, "python_and_check_logo.gif") message = "Enter the name of your best friend." \ "\n(Result will be stripped.)" reply = enterbox(message, "Love!", " Suzy Smith ") writeln("Reply was: {!r}".format(reply)) message = "Enter the name of your best friend." \ "\n(Result will NOT be stripped.)" reply = enterbox(message, "Love!", " Suzy Smith ", strip=False) writeln("Reply was: {!r}".format(reply)) reply = enterbox("Enter the name of your worst enemy:", "Hate!") writeln("Reply was: {!r}".format(reply)) elif reply[0] == "enterbox(image)": image = os.path.join(package_dir, "python_and_check_logo.gif") message = "What kind of snake is this?" reply = enterbox(message, "Quiz", image=image) writeln("Reply was: {!r}".format(reply)) elif reply[0] == "exceptionbox": try: thisWillCauseADivideByZeroException = 1 / 0 except: exceptionbox() elif reply[0] == "integerbox": reply = integerbox( "Enter a number between 3 and 333" ,"Demo: integerbox WITH a default value" ,222, 3, 333) writeln("Reply was: {!r}".format(reply)) reply = integerbox( "Enter a number between 0 and 99" ,"Demo: integerbox WITHOUT a default value" ) writeln("Reply was: {!r}".format(reply)) elif reply[0] == "diropenbox": _demo_diropenbox() elif reply[0] == "fileopenbox": _demo_fileopenbox() elif reply[0] == "filesavebox": _demo_filesavebox() elif reply[0] == "indexbox": title = reply[0] msg = "Demo of " + reply[0] choices = ["Choice1", "Choice2", "Choice3", "Choice4"] reply = indexbox(msg, title, choices) writeln("Reply was: {!r}".format(reply)) elif reply[0] == "passwordbox": reply = passwordbox("Demo of password box WITHOUT default" + "\n\nEnter your secret password", "Member Logon") writeln("Reply was: {!s}".format(reply)) reply = passwordbox("Demo of password box WITH default" + "\n\nEnter your secret password", "Member Logon", "alfie") writeln("Reply was: {!s}".format(reply)) elif reply[0] == "multenterbox": msg = "Enter your personal information" title = "Credit Card Application" fieldNames = ["Name", "Street Address", "City", "State", "ZipCode"] fieldValues = list() # we start with blanks for the values fieldValues = multenterbox(msg, title, fieldNames) # make sure that none of the fields was left blank while 1: if fieldValues is None: break errs = list() for n, v in zip(fieldNames, fieldValues): if v.strip() == "": errs.append('"{}" is a required field.'.format(n)) if not len(errs): break # no problems found fieldValues = multenterbox("\n".join(errs), title, fieldNames, fieldValues) writeln("Reply was: {}".format(fieldValues)) elif reply[0] == "multpasswordbox": msg = "Enter logon information" title = "Demo of multpasswordbox" fieldNames = ["Server ID", "User ID", "Password"] fieldValues = list() # we start with blanks for the values fieldValues = multpasswordbox(msg, title, fieldNames) # make sure that none of the fields was left blank while 1: if fieldValues is None: break errs = list() for n, v in zip(fieldNames, fieldValues): if v.strip() == "": errs.append('"{}" is a required field.\n\n'.format(n)) if not len(errs): break # no problems found fieldValues = multpasswordbox("".join(errs), title, fieldNames, fieldValues) writeln("Reply was: {!s}".format(fieldValues)) elif reply[0] == "ynbox": title = "Demo of ynbox" msg = "Were you expecting the Spanish Inquisition?" reply = ynbox(msg, title) writeln("Reply was: {!r}".format(reply)) if reply: msgbox("NOBODY expects the Spanish Inquisition!", "Wrong!") elif reply[0] == "ccbox": msg = "Insert your favorite message here" title = "Demo of ccbox" reply = ccbox(msg, title) writeln("Reply was: {!r}".format(reply)) elif reply[0] == "choicebox": title = "Demo of choicebox" longchoice = "This is an example of a very long option which you may or may not wish to choose." * 2 listChoices = ["nnn", "ddd", "eee", "fff", "aaa", longchoice , "aaa", "bbb", "ccc", "ggg", "hhh", "iii", "jjj", "kkk", "LLL", "mmm", "nnn", "ooo", "ppp", "qqq", "rrr", "sss", "ttt", "uuu", "vvv"] msg = "Pick something. " + ("A wrapable sentence of text ?! " * 30) + "\nA separate line of text." * 6 reply = choicebox(msg=msg, choices=listChoices) writeln("Reply was: {!r}".format(reply)) msg = "Pick something. " reply = choicebox(msg=msg, title=title, choices=listChoices) writeln("Reply was: {!r}".format(reply)) msg = "Pick something. " reply = choicebox(msg="The list of choices is empty!", choices=list()) writeln("Reply was: {!r}".format(reply)) elif reply[0] == "multchoicebox": listChoices = ["aaa", "bbb", "ccc", "ggg", "hhh", "iii", "jjj", "kkk" , "LLL", "mmm", "nnn", "ooo", "ppp", "qqq" , "rrr", "sss", "ttt", "uuu", "vvv"] msg = "Pick as many choices as you wish." reply = multchoicebox(msg, "Demo of multchoicebox", listChoices) writeln("Reply was: {!r}".format(reply)) elif reply[0] == "textbox": _demo_textbox(reply[0]) elif reply[0] == "codebox": _demo_codebox(reply[0]) else: msgbox("Choice\n\n{}\n\nis not recognized".format(choice), "Program Logic Error") return def _demo_textbox(reply): text_snippet = (( \ """It was the best of times, and it was the worst of times. The rich ate cake, and the poor had cake recommended to them, but wished only for enough cash to buy bread. The time was ripe for revolution! """ \ * 5) + "\n\n") * 10 title = "Demo of textbox" msg = "Here is some sample text. " * 16 reply = textbox(msg, title, text_snippet) writeln("Reply was: {!s}".format(reply)) def _demo_codebox(reply): #TODO RL: Turn this sample code into the code in this module, just for fun code_snippet = ("dafsdfa dasflkj pp[oadsij asdfp;ij asdfpjkop asdfpok asdfpok asdfpok" * 3) + "\n" + \ """# here is some dummy Python code for someItem in myListOfStuff: do something(someItem) do something() do something() if somethingElse(someItem): doSomethingEvenMoreInteresting() """ * 16 msg = "Here is some sample code. " * 16 reply = codebox(msg, "Code Sample", code_snippet) writeln("Reply was: {!r}".format(reply)) def _demo_buttonbox_with_image(): msg = "Do you like this picture?\nIt is " choices = ["Yes", "No", "No opinion"] for image in [ os.path.join(package_dir, "python_and_check_logo.gif") , os.path.join(package_dir, "python_and_check_logo.jpg") , os.path.join(package_dir, "python_and_check_logo.png") , os.path.join(package_dir, "zzzzz.gif")]: reply = buttonbox(msg + image, image=image, choices=choices) writeln("Reply was: {!r}".format(reply)) def _demo_help(): savedStdout = sys.stdout # save the sys.stdout file object sys.stdout = capturedOutput = StringIO() print(globals()['__doc__']) #help("easygui") sys.stdout = savedStdout # restore the sys.stdout file object codebox("EasyGui Help", text=capturedOutput.getvalue()) def _demo_filesavebox(): filename = "myNewFile.txt" title = "File SaveAs" msg = "Save file as:" f = filesavebox(msg, title, default=filename) writeln("You chose to save file: {}".format(f)) def _demo_diropenbox(): title = "Demo of diropenbox" msg = "Pick the directory that you wish to open." d = diropenbox(msg, title) writeln("You chose directory...: {}".format(d)) d = diropenbox(msg, title, default="./") writeln("You chose directory...: {}".format(d)) d = diropenbox(msg, title, default="c:/") writeln("You chose directory...: {}".format(d)) def _demo_fileopenbox(): msg = "Python files" title = "Open files" default = "*.py" f = fileopenbox(msg, title, default=default) writeln("You chose to open file: {}".format(f)) default = "./*.gif" msg = "Some other file types (Multi-select)" filetypes = ["*.jpg", ["*.zip", "*.tgs", "*.gz", "Archive files"], ["*.htm", "*.html", "HTML files"]] f = fileopenbox(msg, title, default=default, filetypes=filetypes, multiple=True) writeln("You chose to open file: %s" % f) EASYGUI_ABOUT_INFORMATION = ''' ======================================================================== 0.97(2014-12-20) ======================================================================== We are happy to release version 0.97 of easygui. The intent of this release is to address some basic functionality issues as well as improve easygui in the ways people have asked. Robert Lugg (me) was searching for a GUI library for my python work. I saw easygui and liked very much its paradigm. Stephen Ferg, the creator and developer of easygui, graciously allowed me to start development back up. With the help of Alexander Zawadzki, Horst Jens, and others I set a goal to release before the end of 2014. We rely on user feedback so please bring up problems, ideas, or just say how you are using easygui. BUG FIXES --------- * sourceforge #4: easygui docs contain bad references to easygui_pydoc.html * sourceforge #6: no index.html in docs download file. Updated to sphinx which as autolinking. * sourceforge #8: unicode issues with file*box. Fixed all that I knew how. * sourceforge #12: Cannot Exit with 'X'. Now X and escape either return "cancel_button", if set, or None ENHANCEMENTS ------------ * Added ability to specify default_choice and cancel_choice for button widgets (See API docs) * True and False are returned instead of 1 and 0 for several boxes * Allow user to map keyboard keys to buttons by enclosing a hotkey in square braces like: "Pick [M]e", which would assign keyboard key M to that button. Double braces hide that character, and keysyms are allowed: [[q]]Exit Would show Exit on the button, and the button would be controlled by the q key []Help Would show Help on the button, and the button would be controlled by the F1 function key NOTE: We are still working on the exact syntax of these key mappings as Enter, space, and arrows are already being used. * Escape and the windows 'X' button always work in buttonboxes. Those return None in that case. * sourceforge #9: let fileopenbox open multiple files. Added optional argument 'multiple' * Location of dialogs on screen is preserved. This isn't perfect yet, but now, at least, the dialogs don't always reset to their default position! * added some, but not all of the bugs/enhancements developed by Robbie Brook: http://all-you-need-is-tech.blogspot.com/2013/01/improving-easygui-for-python.html KNOWN ISSUES ------------ * In the documentation, there were previous references to issues when using the IDLE IDE. I haven't experienced those, but also didn't do anything to fix them, so they may still be there. Please report any problems and we'll try to address them * I am fairly new to contributing to open source, so I don't understand packaging, pypi, etc. There are likely problems as well as better ways to do things. Again, I appreciate any help or guidance. Other Changes (that you likely don't care about) ------------------------------------------------ * Restructured loading of image files to try PIL first throw error if file doesn't exist. * Converted docs to sphinx with just a bit of doctest. Most content was retained from the old site, so there might be some redundancies still. Please make any suggested improvements. * Set up a GitHub repository for development: https://github.com/robertlugg/easygui EasyGui is licensed under what is generally known as the "modified BSD license" (aka "revised BSD", "new BSD", "3-clause BSD"). This license is GPL-compatible but less restrictive than GPL. ======================================================================== 0.96(2010-08-29) ======================================================================== This version fixes some problems with version independence. BUG FIXES ------------------------------------------------------ * A statement with Python 2.x-style exception-handling syntax raised a syntax error when running under Python 3.x. Thanks to David Williams for reporting this problem. * Under some circumstances, PIL was unable to display non-gif images that it should have been able to display. The cause appears to be non-version-independent import syntax. PIL modules are now imported with a version-independent syntax. Thanks to Horst Jens for reporting this problem. LICENSE CHANGE ------------------------------------------------------ Starting with this version, EasyGui is licensed under what is generally known as the "modified BSD license" (aka "revised BSD", "new BSD", "3-clause BSD"). This license is GPL-compatible but less restrictive than GPL. Earlier versions were licensed under the Creative Commons Attribution License 2.0. ======================================================================== 0.95(2010-06-12) ======================================================================== ENHANCEMENTS ------------------------------------------------------ * Previous versions of EasyGui could display only .gif image files using the msgbox "image" argument. This version can now display all image-file formats supported by PIL the Python Imaging Library) if PIL is installed. If msgbox is asked to open a non-gif image file, it attempts to import PIL and to use PIL to convert the image file to a displayable format. If PIL cannot be imported (probably because PIL is not installed) EasyGui displays an error message saying that PIL must be installed in order to display the image file. Note that http://www.pythonware.com/products/pil/ says that PIL doesn't yet support Python 3.x. ======================================================================== 0.94(2010-06-06) ======================================================================== ENHANCEMENTS ------------------------------------------------------ * The codebox and textbox functions now return the contents of the box, rather than simply the name of the button ("Yes"). This makes it possible to use codebox and textbox as data-entry widgets. A big "thank you!" to Dominic Comtois for requesting this feature, patiently explaining his requirement, and helping to discover the tkinter techniques to implement it. NOTE THAT in theory this change breaks backward compatibility. But because (in previous versions of EasyGui) the value returned by codebox and textbox was meaningless, no application should have been checking it. So in actual practice, this change should not break backward compatibility. * Added support for SPACEBAR to command buttons. Now, when keyboard focus is on a command button, a press of the SPACEBAR will act like a press of the ENTER key; it will activate the command button. * Added support for keyboard navigation with the arrow keys (up,down,left,right) to the fields and buttons in enterbox, multenterbox and multpasswordbox, and to the buttons in choicebox and all buttonboxes. * added highlightthickness=2 to entry fields in multenterbox and multpasswordbox. Now it is easier to tell which entry field has keyboard focus. BUG FIXES ------------------------------------------------------ * In EgStore, the pickle file is now opened with "rb" and "wb" rather than with "r" and "w". This change is necessary for compatibility with Python 3+. Thanks to Marshall Mattingly for reporting this problem and providing the fix. * In integerbox, the actual argument names did not match the names described in the docstring. Thanks to Daniel Zingaro of at University of Toronto for reporting this problem. * In integerbox, the "argLowerBound" and "argUpperBound" arguments have been renamed to "lowerbound" and "upperbound" and the docstring has been corrected. NOTE THAT THIS CHANGE TO THE ARGUMENT-NAMES BREAKS BACKWARD COMPATIBILITY. If argLowerBound or argUpperBound are used, an AssertionError with an explanatory error message is raised. * In choicebox, the signature to choicebox incorrectly showed choicebox as accepting a "buttons" argument. The signature has been fixed. ======================================================================== 0.93(2009-07-07) ======================================================================== ENHANCEMENTS ------------------------------------------------------ * Added exceptionbox to display stack trace of exceptions * modified names of some font-related constants to make it easier to customize them ======================================================================== 0.92(2009-06-22) ======================================================================== ENHANCEMENTS ------------------------------------------------------ * Added EgStore class to to provide basic easy-to-use persistence. BUG FIXES ------------------------------------------------------ * Fixed a bug that was preventing Linux users from copying text out of a textbox and a codebox. This was not a problem for Windows users. ''' def abouteasygui(): """ shows the easygui revision history """ codebox("About EasyGui\n{}".format(eg_version), "EasyGui", EASYGUI_ABOUT_INFORMATION) return None if __name__ == '__main__': egdemo()