function makeplanets() { var size = 50; var x = 0; var y = 200; var z = 0; var surface = 'purple'; var shape = new THREE.SphereGeometry(size); var cover = new THREE.MeshBasicMaterial({color: surface}); var planet = new THREE.Mesh(shape, cover); scene.add(planet); planet.position.set(x, y, z); } makeplanets();