28 Dec js-06
//dino body var body = new THREE.CubeGeometry(100, 100, 100); var cover = new THREE.MeshNormalMaterial(); var dino = new THREE.Mesh(body, cover); marker.add(dino); // dino neck var shape = new THREE.CubeGeometry(60, 50, 50); ...
//dino body var body = new THREE.CubeGeometry(100, 100, 100); var cover = new THREE.MeshNormalMaterial(); var dino = new THREE.Mesh(body, cover); marker.add(dino); // dino neck var shape = new THREE.CubeGeometry(60, 50, 50); ...
<body></body> <script src="/three.js"></script> <script src="/controls/FlyControls.js"></script> <script> // The "scene" is where stuff in our game will happen: var scene = new THREE.Scene(); var flat = {flatShading: true}; var light = new THREE.AmbientLight('white', 0.8); scene.add(light); // The "camera" is what sees the stuff: ...
Question 1: Write a program to use easygui enterbox that asks for your name, then street, then city, then province, then postal code (all in easygui message boxes). The program should then display a mailing-style full address that looks something like this: Hint: Do not forget to import easygui in order to...
Question 1: You are in a bike race which goes up and down a hill. You could create two variables: uphillDistance and downhillDistance give the distance (in km) of both parts of the race. Write a program that will print out the total distance for the...
<body></body> <script src="/three.js"></script> <script> // The "scene" is where stuff in our game will happen: var scene = new THREE.Scene(); var flat = {flatShading: true}; var light = new THREE.AmbientLight('white', 0.8); scene.add(light); // The "camera" is what sees the stuff: ...
You can do Question 1~ 3 in Python IDLE: Question 1. Use float() to create a number from a string like ‘12.34’. Make sure the result is really a number! Question 2. Try using int() to create an integer from a decimal number like 56.78. Did the answer get rounded up...
<body></body> <script src="/three.js"></script> <script> // The "scene" is where stuff in our game will happen: var scene = new THREE.Scene(); var flat = {flatShading: true}; var light = new THREE.AmbientLight('white', 0.8); scene.add(light); // The "camera" is what sees the stuff: ...
<body></body> <script src="/three.js"></script> <script> // The "scene" is where stuff in our game will happen: var scene = new THREE.Scene(); var flat = {flatShading: true}; var light = new THREE.AmbientLight('white', 0.8); scene.add(light); // The "camera" is what sees the stuff: var aspectRatio = window.innerWidth / window.innerHeight; var camera = new THREE.PerspectiveCamera(75, aspectRatio, 1, 10000); camera.position.z =...
Question 1: Continue coding the program, so the program will tell you whether you can pay in the zone: height color zone if<90 red 1 elif<105 blue 1, 2 elif <120 green 1,2,3 elif <135 yellow 1,2,3,4,5 elif <150 purple 4,5 else white 6 Please continue coding the following program: print('Welcome to the adventureland!') while True: # this line means forever h= int(input('Height:')) if h <...
Question 1: Create a loop between 1 to 20. Print “fizz” if the number is divisible by 3 Print “bizz” if the number is divisible by 5 Print “fizzbizz” if a number is divisible by both 3 and 5. Otherwise, print the number itself. Question 2: Continue modify...